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      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
    </Compile>
    <Compile Include="BuzzGame\Vulnerabilities\klaver.png">
      <Name>klaver</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
    </Compile>
    <Compile Include="BuzzGame\Vulnerabilities\smiley.png">
      <Name>smiley</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="DigObjects\schep.png">
      <Name>schep</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Media\Audio\BalloonGame\BalloonAmbient.mp3">
      <Name>BalloonAmbient</Name>
      <Importer>Mp3Importer</Importer>
      <Processor>SongProcessor</Processor>
    </Compile>
    <Compile Include="Media\Audio\BalloonGame\BalloonPopping.wav">
      <Name>BalloonPopping</Name>
      <Importer>WavImporter</Importer>
      <Processor>SoundEffectProcessor</Processor>
    </Compile>
    <Compile Include="Media\Audio\BugsGame\BugsAmbient.mp3">
      <Name>BugsAmbient</Name>
      <Importer>Mp3Importer</Importer>
      <Processor>SongProcessor</Processor>
    </Compile>
    <Compile Include="Media\Audio\DigGame\dig.wav">
      <Name>dig</Name>
      <Importer>WavImporter</Importer>
      <Processor>SoundEffectProcessor</Processor>
    </Compile>
    <Compile Include="Media\Audio\DigGame\DigAmbient.mp3">
      <Name>DigAmbient</Name>
      <Importer>Mp3Importer</Importer>
      <Processor>SongProcessor</Processor>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Media\Video\gamestart.wmv">
      <Name>gamestart</Name>
      <Importer>WmvImporter</Importer>
      <Processor>VideoProcessor</Processor>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Media\Video\finalmovie.wmv">
      <Name>finalmovie</Name>
      <Importer>WmvImporter</Importer>
      <Processor>VideoProcessor</Processor>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Cards\buzz_losing.png">
      <Name>buzz_losing</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
    </Compile>
  </ItemGroup>
  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  <!--  To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>